Dynasty League
League Rules
The live constitution, generated straight from the league's Sleeper settings. When the commissioner changes a rule, this page follows on the next sync.
10 teams
2 divisions
6 playoff spots
Synced 2026
Format
How the league runs
Divisions, lineups, and the playoff road, straight from the source.
Lineups
Roster construction
What every franchise fields each week.
| Slot | Position | Count |
|---|---|---|
| QB | Quarterback | 1 |
| RB | Running back | 2 |
| WR | Wide receiver | 2 |
| TE | Tight end | 1 |
| FLEX | Flex (RB/WR/TE) | 1 |
| K | Kicker | 1 |
| DEF | Team defense | 1 |
| BN | Bench | 9 |
Scoring
Every point on the board
Only active scoring rules are listed. Yardage values are per yard; range bonuses do not stack inside their family.
Passing
- Passing yards (per yard) +0.04
- Passing TD +5
- Passing 2-point conversion +2
- Interception thrown -2
Rushing
- Rushing yards (per yard) +0.1
- Rushing TD +6
- Rushing 2-point conversion +2
Receiving
- Reception +1
- Receiving yards (per yard) +0.1
- Receiving TD +6
- Receiving 2-point conversion +2
Kicking
- FG made 0-19 +3
- FG made 20-29 +3
- FG made 30-39 +3
- FG made 40-49 +4
- FG made 50+ +5
- PAT made +1
Team Defense
- Sack +1
- Interception +2
- Fumble recovery +2
- Safety +2
- Blocked kick +2
- Defensive TD +6
- Special teams TD (defense) +6
- Special teams fumble recovery +1
- Special teams forced fumble +1
- Forced fumble +1
- Shutout (0 allowed) +10
- 1-6 points allowed +7
- 7-13 points allowed +4
- 14-20 points allowed +1
Turnovers & Misc
- Fumble lost -2
- Fumble recovery TD +6
- Special teams TD (player) +6
- Special teams fumble recovery (player) +1
- Special teams forced fumble (player) +1